				if(dm_Mini)
				{
				    if(DMmode==5)
				    {
				    	if( (reason==22) || (reason==4) )
						{
							HasBullet[killerid]=true;
							Lives[playerid]--;
							//if(Lives[Playerid]==0)SetPlayerToSpectate
							GivePlayerWeapon(playerid, 22, 1);
							GiveXP(killerid,  10);
				    	}
				    }
				    if(DMmode==6)
				    {
						if(killerid!=INVALID_PLAYER_ID)
						{
							if(wepTier[killerid]<=15)
							{
								wepTier[killerid]++;
								setWeaponTier(killerid);
								GiveXP(killerid, 10);
							}
							if(wepTier[killerid]==15)
							{
							    Winner=killerid;
							    EndRound();
							}
						}
					}
				}
			}

